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About me

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I’m a veteran game designer with vast experience in developing AAA and mobile games. I’ve played a role in the release of 10+ titles including lead positions for major licenses such as Cars and Ice Age. I love games and technology, and I’m always excited to see what new techs are on the horizon.

 

I was born in France during the decade that saw the release of the NES and got the Game Boy as my first console. I grew up in Paris and witnessed France winning its first World Cup. I joined the game industry the year Sony announced the PS3. I moved to New York as the global economy tanked while Street Fighter 4 kickstarted a new golden age for Versus fighting.

 

Nowadays, I am an independent developer / entrepreneur when I’m not raising a mini human being.

 

As a designer, my goal is to create design solutions that can:

  • Solve the problems being presented

  • Be easily implemented

  • Fit nicely within the big picture

 

As a creative, my goal is to make sure the design is actually fun.

 

In my spare time, I like to catch up on my backlog of games, follow Esports, watch real football and eat delicious sausages.

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