About me
I’m a veteran game designer with vast experience in developing AAA and mobile games. I’ve played a role in the release of 10+ titles including lead positions for major licenses such as Cars and Ice Age. I love games and technology, and I’m always excited to see what new techs are on the horizon.
I was born in France during the decade that saw the release of the NES and got the Game Boy as my first console. I grew up in Paris and witnessed France winning its first World Cup. I joined the game industry the year Sony announced the PS3. I moved to New York as the global economy tanked while Street Fighter 4 kickstarted a new golden age for Versus fighting.
Nowadays, I am an independent developer / entrepreneur when I’m not raising a mini human being.
As a designer, my goal is to create design solutions that can:
-
Solve the problems being presented
-
Be easily implemented
-
Fit nicely within the big picture
As a creative, my goal is to make sure the design is actually fun.
In my spare time, I like to catch up on my backlog of games, follow Esports, watch real football and eat delicious sausages.